What do frame data and hitbox frame data actually show in MK1?
Frame data and hitbox frame data get used loosely. In Mortal Kombat 1 the useful parts are startup frames, hurtbox spacing, and filters that keep the screen readable in Ranked.
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Frame data and hitbox frame data get used loosely. In Mortal Kombat 1 the useful parts are startup frames, hurtbox spacing, and filters that keep the screen readable in Ranked.
Frame data shows startup, active, and recovery frames plus block advantage on your and the opponent’s moves. That closes the knowledge gap between lab players and online Ranked.
Details: frame data cheat.
Hitbox frame data outlines hurtboxes and reach — critical for footsies and whiff punishes. Pair with hitbox Frame page and spacing in Ranked thread.
Toggle categories per mode. Too many boxes create hesitation. See overlay opacity settings for undetected play.